Bugs Don't Surf* (hereafter abbreviated to BDS) is the name of the Stargrunt II alien supplement, as mentioned in the back of the SG2 rule book. This section of the HyperBear Stargrunt II pages contains rules for aliens, particularly those that could make it into the final BDS book.
These documents are "beta test" versions of Stargrunt II alien rules. They were written by several people with the permission of Jon Tuffley, Stargrunt II author. These rules are an "in development". We would like to invite further testing from GZG game players.
Do not post these rules to other websites or disseminate/distribute them outside their local play groups. We invite and encourage the wider community's opinion and feedback, pro and con. Jon Tuffley has reserved the right to summarily change or ignore any of these rules.
Any questions or comments should be addressed to the author, or Allan Goodall. Watch this page for updates.
Download a full copy of the current Phalon rules by clicking on a link, below:
Early in 2003, someone asked the Fullthrust-Stargrunt Yahoo Group a question about aliens. Someone else mentioned that there were no official alien rules, that those would be included in the long-awaited Bugs Don't Surf. After reading this, I e-mailed Jon Tuffley, suggesting that Stargrunt II players on the GZG Playtest Mailing List could create alien rules for SG2 and put them up on a web site. The rules would be "semi-official" and would do until they were included in, or superceded by, the eventual release of BDS. To my surprise, Jon agreed!
A number of people began discussing rules for two of the three alien races in the Tuffleyverse (the GZG "official" universe). A couple of sets of Kra'vak rules had been floating around for a while. A couple of people on the playtest list began discussing the Sa'Vasku. No one mentioned rules about the Phalons. Beth Fulton made a comment about the Phalons being "beyond the pale for some" (if you haven't seen their spaceship models and correlated that with their name, you wouldn't understand). I took her remark as a challenge!
I worked on the Phalon rules beginning in January, 2003. The rules and background information were presented to the playtest list. I got amazing feedback and altered the rules. The Phalons were playtested for about 10 months. In the winter of 2004, the playtest list received permission by Jon Tuffley to release some of their playtest rules for Full Thrust to the public as a "public beta test". I sent Jon my Phalon rules and asked if it was time to present these, too. Jon hadn't read the rules since he gave me the go-ahead to create them. Jon liked what he saw and let me post them on the web. They are available here, and on the Ground Zero Games web store.
This page will be a home for Stargrunt II alien rules. As more BDS rules are released for public beta testing, they will be included here. I will remove the rules if/when BDS sees print.
*The name Bugs Don't Surf is a play on words from two different sources.
Science fiction stories have long called aliens "bugs" (probably at least from the days of Heinlein's Starship Troopers), but this entered the mainstream with the release of the movie Aliens. The characters talk of clearing out aliens from the colonist site as "another bug hunt".
The film Vietnam War film Apocalypse Now had a memorable scene involving Robert Duvall's Colonel Kilgore character. Kilgore, an air cavalry commander and an avid surfer, kept an eye out for beaches with excellent surfing potential. The beach near where he was going to land the boat of Captain Willard (played by Martin Sheen) was one such beach. A subordinate pointed out that the beach was held by the enemy, saying it was "Charlie's point". Charlie is short for Victor Charlie, the NATO designated words for the letters "VC", which in turn was the short form for "Viet Cong". Kilgore famously retorted, "Charlie don't surf!"
Thus "bugs" and "Charlie don't surf" becomes Bugs Don't Surf.